Unit 1 of 18 · Vectors: magnitude, direction and products
Read vector types and notation
Distinguish length, direction, position and displacement.
Use a displacement for direction and a position vector for location. Normalise a nonzero vector by dividing by its magnitude. Keep signed projections separate from lengths.
Read vector types and notation
Start by asking what the quantity describes: an amount, a location, or a directed change. Distance is a scalar; displacement needs both a length and a direction. Use the vocabulary below to distinguish these roles before choosing a formula.
The source introduces path integration through ants: model each leg of a zig-zag route by a displacement vector and add the legs to find the resultant. Mathematically, the direct return displacement is the negative of that sum. The ant photograph illustrates this motivation; it does not impose numerical data on a vector problem.
A scalar has magnitude only. The printed examples are mass, area, volume, earthquake strength, pollution index, energy, absolute temperature, distance and speed, represented by a number with suitable units. A vector has magnitude and direction: displacement, velocity, acceleration, force, momentum and torque are the source examples. Force magnitude is measured in newtons; adding forces must account for direction as well as magnitude.
The opening outline covers addition/subtraction/scaling and their geometry; position/displacement/direction; modulus, unit vectors and distance; collinearity and the ratio theorem; scalar/vector products, their properties and angles; and the geometric meanings of and . This reading begins with the vocabulary and basic algebra. The source’s QR opens its O-Level vectors refresher.
Geometrical representation
A directed line segment: its length is the magnitude and its arrow gives direction. The source uses bold letters in print and underlined letters in handwriting.
Modulus
is the vector’s magnitude or length, a scalar.
Zero/null vector
has magnitude 0 and can be represented by a point. It has no direction.
Parallel vectors
Nonzero are parallel iff for a nonzero real k. A positive k preserves direction; a negative k reverses it.
Negative vector
has the same magnitude and opposite direction when . For zero, negation leaves zero unchanged.
Unit vector
for nonzero a; its magnitude is 1.
Free vector
Only magnitude and direction are specified; its representation has no fixed initial or terminal point.
Position vector
locates A relative to a chosen origin O.
Displacement vector
starts at A and ends at B. It can start at any point; a position vector is the special case that starts at O.
Direction vector
The displacement between two distinct points on a line, or any nonzero scalar multiple of it, supplies a direction for that line.
Keep location separate from displacement
The printed displacement row describes a starting point other than O; the general definition also permits O. Translating a free-vector arrow preserves the vector, but changing the origin changes a point’s position vector.
Scale a unit direction to the required length
Normalisation also gives . A vector b parallel to a and in the same direction is : the source example of magnitude 6 is . A vector in the opposite direction uses a negative multiple. Zero cannot be normalised.